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osgUtil::CullVisitor Class Reference
Inheritance diagram for osgUtil::CullVisitor:
osg::NodeVisitor osg::CullStack osg::Referenced osg::CullSettings

Classes

struct  Identifier
struct  MatrixPlanesDrawables

Public Types

typedef osg::Matrix::value_type value_type
- Public Types inherited from osg::NodeVisitor
enum  TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN }
enum  VisitorType {
  NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR,
  CULL_VISITOR
}
- Public Types inherited from osg::CullStack
typedef std::vector
< ShadowVolumeOccluder > 
OccluderList
typedef std::vector< CullingSet > CullingStack
- Public Types inherited from osg::CullSettings
enum  VariablesMask {
  COMPUTE_NEAR_FAR_MODE = (0x1 << 0), CULLING_MODE = (0x1 << 1), LOD_SCALE = (0x1 << 2), SMALL_FEATURE_CULLING_PIXEL_SIZE = (0x1 << 3),
  CLAMP_PROJECTION_MATRIX_CALLBACK = (0x1 << 4), NEAR_FAR_RATIO = (0x1 << 5), IMPOSTOR_ACTIVE = (0x1 << 6), DEPTH_SORT_IMPOSTOR_SPRITES = (0x1 << 7),
  IMPOSTOR_PIXEL_ERROR_THRESHOLD = (0x1 << 8), NUM_FRAMES_TO_KEEP_IMPOSTORS_SPRITES = (0x1 << 9), CULL_MASK = (0x1 << 10), CULL_MASK_LEFT = (0x1 << 11),
  CULL_MASK_RIGHT = (0x1 << 12), CLEAR_COLOR = (0x1 << 13), CLEAR_MASK = (0x1 << 14), LIGHTING_MODE = (0x1 << 15),
  LIGHT = (0x1 << 16), DRAW_BUFFER = (0x1 << 17), READ_BUFFER = (0x1 << 18), NO_VARIABLES = 0x00000000,
  ALL_VARIABLES = 0x7FFFFFFF
}
enum  InheritanceMaskActionOnAttributeSetting { DISABLE_ASSOCIATED_INHERITANCE_MASK_BIT, DO_NOT_MODIFY_INHERITANCE_MASK }
enum  ComputeNearFarMode { DO_NOT_COMPUTE_NEAR_FAR = 0, COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES, COMPUTE_NEAR_FAR_USING_PRIMITIVES }
enum  CullingModeValues {
  NO_CULLING = 0x0, VIEW_FRUSTUM_SIDES_CULLING = 0x1, NEAR_PLANE_CULLING = 0x2, FAR_PLANE_CULLING = 0x4,
  VIEW_FRUSTUM_CULLING, SMALL_FEATURE_CULLING = 0x8, SHADOW_OCCLUSION_CULLING = 0x10, CLUSTER_CULLING = 0x20,
  DEFAULT_CULLING, ENABLE_ALL_CULLING
}
typedef int InheritanceMask
typedef int CullingMode

Public Member Functions

 CullVisitor ()
 CullVisitor (const CullVisitor &)
 Copy constructor that does a shallow copy.
 META_NodeVisitor ("osgUtil","CullVisitor") virtual CullVisitor *clone() const
virtual void reset ()
void setIdentifier (Identifier *identifier)
Identifier * getIdentifier ()
const Identifier * getIdentifier () const
virtual osg::Vec3 getEyePoint () const
virtual osg::Vec3 getViewPoint () const
virtual float getDistanceToEyePoint (const osg::Vec3 &pos, bool withLODScale) const
virtual float getDistanceFromEyePoint (const osg::Vec3 &pos, bool withLODScale) const
virtual float getDistanceToViewPoint (const osg::Vec3 &pos, bool withLODScale) const
virtual void apply (osg::Node &)
virtual void apply (osg::Geode &node)
virtual void apply (osg::Billboard &node)
virtual void apply (osg::LightSource &node)
virtual void apply (osg::ClipNode &node)
virtual void apply (osg::TexGenNode &node)
virtual void apply (osg::Group &node)
virtual void apply (osg::Transform &node)
virtual void apply (osg::Projection &node)
virtual void apply (osg::Switch &node)
virtual void apply (osg::LOD &node)
virtual void apply (osg::ClearNode &node)
virtual void apply (osg::Camera &node)
virtual void apply (osg::OccluderNode &node)
virtual void apply (osg::OcclusionQueryNode &node)
void pushStateSet (const osg::StateSet *ss)
void popStateSet ()
void setStateGraph (StateGraph *rg)
StateGraph * getRootStateGraph ()
StateGraph * getCurrentStateGraph ()
void setRenderStage (RenderStage *rg)
RenderStage * getRenderStage ()
RenderStage * getCurrentRenderStage ()
osg::Camera * getCurrentCamera ()
RenderBin * getCurrentRenderBin ()
void setCurrentRenderBin (RenderBin *rb)
void setCalculatedNearPlane (value_type value)
value_type getCalculatedNearPlane () const
void setCalculatedFarPlane (value_type value)
value_type getCalculatedFarPlane () const
value_type computeNearestPointInFrustum (const osg::Matrix &matrix, const osg::Polytope::PlaneList &planes, const osg::Drawable &drawable)
bool updateCalculatedNearFar (const osg::Matrix &matrix, const osg::BoundingBox &bb)
bool updateCalculatedNearFar (const osg::Matrix &matrix, const osg::Drawable &drawable, bool isBillboard=false)
void updateCalculatedNearFar (const osg::Vec3 &pos)
void addDrawable (osg::Drawable *drawable, osg::RefMatrix *matrix)
void addDrawableAndDepth (osg::Drawable *drawable, osg::RefMatrix *matrix, float depth)
void addPositionedAttribute (osg::RefMatrix *matrix, const osg::StateAttribute *attr)
void addPositionedTextureAttribute (unsigned int textureUnit, osg::RefMatrix *matrix, const osg::StateAttribute *attr)
void computeNearPlane ()
virtual void popProjectionMatrix ()
virtual bool clampProjectionMatrixImplementation (osg::Matrixf &projection, double &znear, double &zfar) const
virtual bool clampProjectionMatrixImplementation (osg::Matrixd &projection, double &znear, double &zfar) const
bool clampProjectionMatrix (osg::Matrixf &projection, value_type &znear, value_type &zfar) const
bool clampProjectionMatrix (osg::Matrixd &projection, value_type &znear, value_type &zfar) const
void setState (osg::State *state)
osg::State * getState ()
const osg::State * getState () const
void setRenderInfo (osg::RenderInfo &renderInfo)
osg::RenderInfo & getRenderInfo ()
const osg::RenderInfo & getRenderInfo () const
- Public Member Functions inherited from osg::NodeVisitor
 NodeVisitor (TraversalMode tm=TRAVERSE_NONE)
 NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE)
virtual ~NodeVisitor ()
virtual const char * libraryName () const
virtual const char * className () const
void setVisitorType (VisitorType type)
VisitorType getVisitorType () const
void setTraversalNumber (unsigned int fn)
unsigned int getTraversalNumber () const
void setFrameStamp (FrameStamp *fs)
const FrameStamp * getFrameStamp () const
void setTraversalMask (Node::NodeMask mask)
Node::NodeMask getTraversalMask () const
void setNodeMaskOverride (Node::NodeMask mask)
Node::NodeMask getNodeMaskOverride () const
bool validNodeMask (const osg::Node &node) const
void setTraversalMode (TraversalMode mode)
TraversalMode getTraversalMode () const
void setUserData (Referenced *obj)
Referenced * getUserData ()
const Referenced * getUserData () const
void traverse (Node &node)
void pushOntoNodePath (Node *node)
void popFromNodePath ()
NodePath & getNodePath ()
const NodePath & getNodePath () const
virtual void apply (ProxyNode &node)
virtual void apply (CoordinateSystemNode &node)
virtual void apply (CameraView &node)
virtual void apply (MatrixTransform &node)
virtual void apply (PositionAttitudeTransform &node)
virtual void apply (Sequence &node)
virtual void apply (PagedLOD &node)
void setDatabaseRequestHandler (DatabaseRequestHandler *handler)
DatabaseRequestHandler * getDatabaseRequestHandler ()
const DatabaseRequestHandler * getDatabaseRequestHandler () const
void setImageRequestHandler (ImageRequestHandler *handler)
ImageRequestHandler * getImageRequestHandler ()
const ImageRequestHandler * getImageRequestHandler () const
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool threadSafe)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const
- Public Member Functions inherited from osg::CullStack
 CullStack ()
 CullStack (const CullStack &cs)
 ~CullStack ()
void pushCullingSet ()
void popCullingSet ()
void setOccluderList (const ShadowVolumeOccluderList &svol)
ShadowVolumeOccluderList & getOccluderList ()
const ShadowVolumeOccluderList & getOccluderList () const
void pushViewport (osg::Viewport *viewport)
void popViewport ()
void pushProjectionMatrix (osg::RefMatrix *matrix)
void pushModelViewMatrix (osg::RefMatrix *matrix, Transform::ReferenceFrame referenceFrame)
void popModelViewMatrix ()
float getFrustumVolume ()
float pixelSize (const Vec3 &v, float radius) const
float pixelSize (const BoundingSphere &bs) const
float clampedPixelSize (const Vec3 &v, float radius) const
float clampedPixelSize (const BoundingSphere &bs) const
void disableAndPushOccludersCurrentMask (NodePath &nodePath)
void popOccludersCurrentMask (NodePath &nodePath)
bool isCulled (const std::vector< Vec3 > &vertices)
bool isCulled (const BoundingBox &bb)
bool isCulled (const BoundingSphere &bs)
bool isCulled (const osg::Node &node)
void pushCurrentMask ()
void popCurrentMask ()
CullingStack & getClipSpaceCullingStack ()
CullingStack & getProjectionCullingStack ()
CullingStack & getModelViewCullingStack ()
CullingSet & getCurrentCullingSet ()
const CullingSet & getCurrentCullingSet () const
osg::Viewport * getViewport ()
osg::RefMatrix * getModelViewMatrix ()
osg::RefMatrix * getProjectionMatrix ()
osg::Matrix getWindowMatrix ()
const osg::RefMatrix * getMVPW ()
const osg::Vec3 & getReferenceViewPoint () const
void pushReferenceViewPoint (const osg::Vec3 &viewPoint)
void popReferenceViewPoint ()
const osg::Vec3 & getEyeLocal () const
const osg::Vec3 & getViewPointLocal () const
const osg::Vec3 getUpLocal () const
const osg::Vec3 getLookVectorLocal () const
- Public Member Functions inherited from osg::CullSettings
 CullSettings ()
 CullSettings (ArgumentParser &arguments)
 CullSettings (const CullSettings &cs)
virtual ~CullSettings ()
CullSettings & operator= (const CullSettings &settings)
virtual void setDefaults ()
void setInheritanceMask (InheritanceMask mask)
InheritanceMask getInheritanceMask () const
void setCullSettings (const CullSettings &settings)
virtual void inheritCullSettings (const CullSettings &settings)
virtual void inheritCullSettings (const CullSettings &settings, unsigned int inheritanceMask)
void readEnvironmentalVariables ()
void readCommandLine (ArgumentParser &arguments)
void setInheritanceMaskActionOnAttributeSetting (InheritanceMaskActionOnAttributeSetting action)
InheritanceMaskActionOnAttributeSetting getInheritanceMaskActionOnAttributeSetting () const
void applyMaskAction (unsigned int maskBit)
void setImpostorsActive (bool active)
bool getImpostorsActive () const
void setImpostorPixelErrorThreshold (float numPixels)
float getImpostorPixelErrorThreshold () const
void setDepthSortImpostorSprites (bool doDepthSort)
bool getDepthSortImpostorSprites () const
void setNumberOfFrameToKeepImpostorSprites (int numFrames)
int getNumberOfFrameToKeepImpostorSprites () const
void setComputeNearFarMode (ComputeNearFarMode cnfm)
ComputeNearFarMode getComputeNearFarMode () const
void setNearFarRatio (double ratio)
double getNearFarRatio () const
void setCullingMode (CullingMode mode)
CullingMode getCullingMode () const
void setCullMask (osg::Node::NodeMask nm)
osg::Node::NodeMask getCullMask () const
void setCullMaskLeft (osg::Node::NodeMask nm)
osg::Node::NodeMask getCullMaskLeft () const
void setCullMaskRight (osg::Node::NodeMask nm)
osg::Node::NodeMask getCullMaskRight () const
void setLODScale (float scale)
float getLODScale () const
void setSmallFeatureCullingPixelSize (float value)
float getSmallFeatureCullingPixelSize () const
void setClampProjectionMatrixCallback (ClampProjectionMatrixCallback *cpmc)
ClampProjectionMatrixCallback * getClampProjectionMatrixCallback ()
const
ClampProjectionMatrixCallback * 
getClampProjectionMatrixCallback () const
void write (std::ostream &out)

Static Public Member Functions

static osg::ref_ptr
< CullVisitor > & 
prototype ()
static CullVisitor * create ()

Protected Types

typedef std::vector
< osg::ref_ptr< RenderLeaf > > 
RenderLeafList
typedef std::multimap
< value_type,
MatrixPlanesDrawables > 
DistanceMatrixDrawableMap
- Protected Types inherited from osg::CullStack
typedef fast_back_stack
< ref_ptr< RefMatrix > > 
MatrixStack
typedef fast_back_stack
< ref_ptr< Viewport > > 
ViewportStack
typedef fast_back_stack< Vec3 > EyePointStack
typedef std::vector
< osg::ref_ptr< osg::RefMatrix > > 
MatrixList

Protected Member Functions

virtual ~CullVisitor ()
CullVisitor & operator= (const CullVisitor &)
void handle_cull_callbacks_and_traverse (osg::Node &node)
void handle_cull_callbacks_and_accept (osg::Node &node, osg::Node *acceptNode)
RenderLeaf * createOrReuseRenderLeaf (osg::Drawable *drawable, osg::RefMatrix *projection, osg::RefMatrix *matrix, float depth=0.0f)
- Protected Member Functions inherited from osg::CullStack
void computeFrustumVolume ()
osg::RefMatrix * createOrReuseMatrix (const osg::Matrix &value)

Protected Attributes

osg::ref_ptr< StateGraph > _rootStateGraph
StateGraph * _currentStateGraph
osg::ref_ptr< RenderStage > _rootRenderStage
RenderBin * _currentRenderBin
std::vector< RenderBin * > _renderBinStack
unsigned int _traversalNumber
value_type _computed_znear
value_type _computed_zfar
RenderLeafList _reuseRenderLeafList
unsigned int _currentReuseRenderLeafIndex
unsigned int _numberOfEncloseOverrideRenderBinDetails
osg::RenderInfo _renderInfo
DistanceMatrixDrawableMap _nearPlaneCandidateMap
osg::ref_ptr< Identifier > _identifier
- Protected Attributes inherited from osg::NodeVisitor
VisitorType _visitorType
unsigned int _traversalNumber
ref_ptr< FrameStamp > _frameStamp
TraversalMode _traversalMode
Node::NodeMask _traversalMask
Node::NodeMask _nodeMaskOverride
NodePath _nodePath
ref_ptr< Referenced > _userData
ref_ptr< DatabaseRequestHandler > _databaseRequestHandler
ref_ptr< ImageRequestHandler > _imageRequestHandler
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount
- Protected Attributes inherited from osg::CullStack
ShadowVolumeOccluderList _occluderList
MatrixStack _projectionStack
MatrixStack _modelviewStack
MatrixStack _MVPW_Stack
ViewportStack _viewportStack
EyePointStack _referenceViewPoints
EyePointStack _eyePointStack
EyePointStack _viewPointStack
CullingStack _clipspaceCullingStack
CullingStack _projectionCullingStack
CullingStack _modelviewCullingStack
unsigned int _index_modelviewCullingStack
CullingSet * _back_modelviewCullingStack
float _frustumVolume
unsigned int _bbCornerNear
unsigned int _bbCornerFar
ref_ptr< osg::RefMatrix > _identity
MatrixList _reuseMatrixList
unsigned int _currentReuseMatrixIndex
- Protected Attributes inherited from osg::CullSettings
InheritanceMask _inheritanceMask
InheritanceMaskActionOnAttributeSetting _inheritanceMaskActionOnAttributeSetting
ComputeNearFarMode _computeNearFar
CullingMode _cullingMode
float _LODScale
float _smallFeatureCullingPixelSize
ref_ptr
< ClampProjectionMatrixCallback > 
_clampProjectionMatrixCallback
double _nearFarRatio
bool _impostorActive
bool _depthSortImpostorSprites
float _impostorPixelErrorThreshold
int _numFramesToKeepImpostorSprites
Node::NodeMask _cullMask
Node::NodeMask _cullMaskLeft
Node::NodeMask _cullMaskRight

Detailed Description

Basic NodeVisitor implementation for rendering a scene. This visitor traverses the scene graph, collecting transparent and opaque osg::Drawables into a depth sorted transparent bin and a state sorted opaque bin. The opaque bin is rendered first, and then the transparent bin is rendered in order from the furthest osg::Drawable from the eye to the one nearest the eye.

Member Typedef Documentation

Constructor & Destructor Documentation

osgUtil::CullVisitor::CullVisitor ( )
osgUtil::CullVisitor::CullVisitor ( const CullVisitor &  )

Copy constructor that does a shallow copy.

virtual osgUtil::CullVisitor::~CullVisitor ( )
protectedvirtual

Member Function Documentation

void osgUtil::CullVisitor::addDrawable ( osg::Drawable *  drawable,
osg::RefMatrix *  matrix 
)
inline
void osgUtil::CullVisitor::addDrawableAndDepth ( osg::Drawable *  drawable,
osg::RefMatrix *  matrix,
float  depth 
)
inline
void osgUtil::CullVisitor::addPositionedAttribute ( osg::RefMatrix *  matrix,
const osg::StateAttribute *  attr 
)
inline

Add an attribute which is positioned relative to the modelview matrix.

References _currentRenderBin, osgUtil::RenderStage::addPositionedAttribute(), and osgUtil::RenderBin::getStage().

void osgUtil::CullVisitor::addPositionedTextureAttribute ( unsigned int  textureUnit,
osg::RefMatrix *  matrix,
const osg::StateAttribute *  attr 
)
inline

Add an attribute which is positioned relative to the modelview matrix.

References _currentRenderBin, osgUtil::RenderStage::addPositionedTextureAttribute(), and osgUtil::RenderBin::getStage().

virtual void osgUtil::CullVisitor::apply ( osg::Node &  )
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::Geode &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::Billboard &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::LightSource &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::ClipNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::TexGenNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::Group &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::Transform &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::Projection &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::Switch &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::LOD &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::ClearNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::Camera &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::OccluderNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::CullVisitor::apply ( osg::OcclusionQueryNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

bool osgUtil::CullVisitor::clampProjectionMatrix ( osg::Matrixf &  projection,
value_type &  znear,
value_type &  zfar 
) const
inline

Clamp the projection float matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation.

bool osgUtil::CullVisitor::clampProjectionMatrix ( osg::Matrixd &  projection,
value_type &  znear,
value_type &  zfar 
) const
inline

Clamp the projection double matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation.

virtual bool osgUtil::CullVisitor::clampProjectionMatrixImplementation ( osg::Matrixf &  projection,
double &  znear,
double &  zfar 
) const
virtual

CullVisitor's default clamping of the projection float matrix to computed near and far values. Note, do not call this method directly, use clampProjectionMatrix(..) instead, unless you want to bypass the callback.

virtual bool osgUtil::CullVisitor::clampProjectionMatrixImplementation ( osg::Matrixd &  projection,
double &  znear,
double &  zfar 
) const
virtual

CullVisitor's default clamping of the projection double matrix to computed near and far values. Note, do not call this method directly, use clampProjectionMatrix(..) instead, unless you want to bypass the callback.

value_type osgUtil::CullVisitor::computeNearestPointInFrustum ( const osg::Matrix &  matrix,
const osg::Polytope::PlaneList &  planes,
const osg::Drawable &  drawable 
)
void osgUtil::CullVisitor::computeNearPlane ( )

compute near plane based on the polgon intersection of primtives in near plane candidate list of drawables. Note, you have to set ComputeNearFarMode to COMPUTE_NEAR_FAR_USING_PRIMITIVES to be able to near plane candidate drawables to be recorded by the cull traversal.

static CullVisitor* osgUtil::CullVisitor::create ( )
static

create a CullVisitor by cloning CullVisitor::prototype().

RenderLeaf * osgUtil::CullVisitor::createOrReuseRenderLeaf ( osg::Drawable *  drawable,
osg::RefMatrix *  projection,
osg::RefMatrix *  matrix,
float  depth = 0.0f 
)
inlineprotected
value_type osgUtil::CullVisitor::getCalculatedFarPlane ( ) const
inline
value_type osgUtil::CullVisitor::getCalculatedNearPlane ( ) const
inline
osg::Camera* osgUtil::CullVisitor::getCurrentCamera ( )
inline
RenderBin* osgUtil::CullVisitor::getCurrentRenderBin ( )
inline
RenderStage* osgUtil::CullVisitor::getCurrentRenderStage ( )
inline
StateGraph* osgUtil::CullVisitor::getCurrentStateGraph ( )
inline
virtual float osgUtil::CullVisitor::getDistanceFromEyePoint ( const osg::Vec3 &  ,
bool   
) const
virtual

Get the distance of a point from the eye point, distance value in the eye coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceFromEyePoint(pos) is not implemented than a default value of 0.0 is returned.

Reimplemented from osg::NodeVisitor.

virtual float osgUtil::CullVisitor::getDistanceToEyePoint ( const osg::Vec3 &  ,
bool   
) const
virtual

Get the distance from a point to the eye point, distance value in local coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceFromEyePoint(pos) is not implemented then a default value of 0.0 is returned.

Reimplemented from osg::NodeVisitor.

virtual float osgUtil::CullVisitor::getDistanceToViewPoint ( const osg::Vec3 &  ,
bool   
) const
virtual

Get the distance from a point to the view point, distance value in local coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceToViewPoint(pos) is not implemented then a default value of 0.0 is returned.

Reimplemented from osg::NodeVisitor.

virtual osg::Vec3 osgUtil::CullVisitor::getEyePoint ( ) const
inlinevirtual

Get the eye point in local coordinates. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement.

Reimplemented from osg::NodeVisitor.

Identifier* osgUtil::CullVisitor::getIdentifier ( )
inline
const Identifier* osgUtil::CullVisitor::getIdentifier ( ) const
inline
osg::RenderInfo& osgUtil::CullVisitor::getRenderInfo ( )
inline
const osg::RenderInfo& osgUtil::CullVisitor::getRenderInfo ( ) const
inline
RenderStage* osgUtil::CullVisitor::getRenderStage ( )
inline
StateGraph* osgUtil::CullVisitor::getRootStateGraph ( )
inline
osg::State* osgUtil::CullVisitor::getState ( )
inline
const osg::State* osgUtil::CullVisitor::getState ( ) const
inline
virtual osg::Vec3 osgUtil::CullVisitor::getViewPoint ( ) const
inlinevirtual

Get the view point in local coordinates. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement.

Reimplemented from osg::NodeVisitor.

void osgUtil::CullVisitor::handle_cull_callbacks_and_accept ( osg::Node &  node,
osg::Node *  acceptNode 
)
inlineprotected
void osgUtil::CullVisitor::handle_cull_callbacks_and_traverse ( osg::Node &  node)
inlineprotected
osgUtil::CullVisitor::META_NodeVisitor ( "osgUtil"  ,
"CullVisitor"   
) const
inline

Create a shallow copy of the CullVisitor, used by CullVisitor::create() to clone the prototype.

CullVisitor& osgUtil::CullVisitor::operator= ( const CullVisitor &  )
inlineprotected

Prevent unwanted copy operator.

virtual void osgUtil::CullVisitor::popProjectionMatrix ( )
virtual

Re-implement CullStack's popProjectionMatrix() adding clamping of the projection matrix to the computed near and far.

Reimplemented from osg::CullStack.

void osgUtil::CullVisitor::popStateSet ( )
inline

Pop the top state set and hence associated state group. Move the current state group to the parent of the popped state group.

References osg::StateSet::getBinName(), osg::StateSet::getRenderBinMode(), osg::StateSet::OVERRIDE_RENDERBIN_DETAILS, and osg::StateSet::useRenderBinDetails().

static osg::ref_ptr<CullVisitor>& osgUtil::CullVisitor::prototype ( )
static

get the prototype singleton used by CullVisitor::create().

void osgUtil::CullVisitor::pushStateSet ( const osg::StateSet *  ss)
inline

Push state set on the current state group. If the state exists in a child state group of the current state group then move the current state group to that child. Otherwise, create a new state group for the state set, add it to the current state group then move the current state group pointer to the new state group.

References osg::StateSet::getBinName(), osg::StateSet::getBinNumber(), osg::StateSet::getNestRenderBins(), osg::StateSet::getRenderBinMode(), osg::StateSet::OVERRIDE_RENDERBIN_DETAILS, and osg::StateSet::useRenderBinDetails().

virtual void osgUtil::CullVisitor::reset ( )
virtual

Reimplemented from osg::CullStack.

void osgUtil::CullVisitor::setCalculatedFarPlane ( value_type  value)
inline
void osgUtil::CullVisitor::setCalculatedNearPlane ( value_type  value)
inline
void osgUtil::CullVisitor::setCurrentRenderBin ( RenderBin *  rb)
inline
void osgUtil::CullVisitor::setIdentifier ( Identifier *  identifier)
inline
void osgUtil::CullVisitor::setRenderInfo ( osg::RenderInfo &  renderInfo)
inline
void osgUtil::CullVisitor::setRenderStage ( RenderStage *  rg)
inline
void osgUtil::CullVisitor::setState ( osg::State *  state)
inline
void osgUtil::CullVisitor::setStateGraph ( StateGraph *  rg)
inline
bool osgUtil::CullVisitor::updateCalculatedNearFar ( const osg::Matrix &  matrix,
const osg::BoundingBox &  bb 
)
bool osgUtil::CullVisitor::updateCalculatedNearFar ( const osg::Matrix &  matrix,
const osg::Drawable &  drawable,
bool  isBillboard = false 
)
void osgUtil::CullVisitor::updateCalculatedNearFar ( const osg::Vec3 &  pos)

Member Data Documentation

value_type osgUtil::CullVisitor::_computed_zfar
protected
value_type osgUtil::CullVisitor::_computed_znear
protected
RenderBin* osgUtil::CullVisitor::_currentRenderBin
protected
unsigned int osgUtil::CullVisitor::_currentReuseRenderLeafIndex
protected

Referenced by createOrReuseRenderLeaf().

StateGraph* osgUtil::CullVisitor::_currentStateGraph
protected

Referenced by addDrawable(), and addDrawableAndDepth().

osg::ref_ptr<Identifier> osgUtil::CullVisitor::_identifier
protected
DistanceMatrixDrawableMap osgUtil::CullVisitor::_nearPlaneCandidateMap
protected
unsigned int osgUtil::CullVisitor::_numberOfEncloseOverrideRenderBinDetails
protected
std::vector<RenderBin*> osgUtil::CullVisitor::_renderBinStack
protected
osg::RenderInfo osgUtil::CullVisitor::_renderInfo
protected
RenderLeafList osgUtil::CullVisitor::_reuseRenderLeafList
protected

Referenced by createOrReuseRenderLeaf().

osg::ref_ptr<RenderStage> osgUtil::CullVisitor::_rootRenderStage
protected
osg::ref_ptr<StateGraph> osgUtil::CullVisitor::_rootStateGraph
protected
unsigned int osgUtil::CullVisitor::_traversalNumber
protected

Referenced by createOrReuseRenderLeaf().


The documentation for this class was generated from the following file: