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osgSim::LightPointNode Class Reference
Inheritance diagram for osgSim::LightPointNode:
osg::Node osg::Object osg::Referenced

Public Types

typedef std::vector< LightPoint > LightPointList
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
typedef unsigned int NodeMask
typedef std::vector< std::string > DescriptionList
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }

Public Member Functions

 LightPointNode ()
 LightPointNode (const LightPointNode &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Node (osgSim, LightPointNode)
virtual void traverse (osg::NodeVisitor &nv)
unsigned int getNumLightPoints () const
unsigned int addLightPoint (const LightPoint &lp)
void removeLightPoint (unsigned int pos)
LightPoint & getLightPoint (unsigned int pos)
const LightPoint & getLightPoint (unsigned int pos) const
void setLightPointList (const LightPointList &lpl)
LightPointList & getLightPointList ()
const LightPointList & getLightPointList () const
void setMinPixelSize (float minPixelSize)
float getMinPixelSize () const
void setMaxPixelSize (float maxPixelSize)
float getMaxPixelSize () const
void setMaxVisibleDistance2 (float maxVisibleDistance2)
float getMaxVisibleDistance2 () const
void setLightPointSystem (osgSim::LightPointSystem *lps)
osgSim::LightPointSystem * getLightPointSystem ()
const osgSim::LightPointSystem * getLightPointSystem () const
void setPointSprite (bool enable=true)
bool getPointSprite () const
virtual osg::BoundingSphere computeBound () const
- Public Member Functions inherited from osg::Node
 Node ()
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const
virtual Object * clone (const CopyOp &copyop) const
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual Group * asGroup ()
virtual const Group * asGroup () const
virtual Transform * asTransform ()
virtual const Transform * asTransform () const
virtual Switch * asSwitch ()
virtual const Switch * asSwitch () const
virtual Geode * asGeode ()
virtual const Geode * asGeode () const
virtual osgTerrain::Terrain * asTerrain ()
virtual const osgTerrain::Terrain * asTerrain () const
virtual void accept (NodeVisitor &nv)
virtual void ascend (NodeVisitor &nv)
const ParentList & getParents () const
ParentList getParents ()
Group * getParent (unsigned int i)
const Group * getParent (unsigned int i) const
unsigned int getNumParents () const
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setUpdateCallback (NodeCallback *nc)
NodeCallback * getUpdateCallback ()
const NodeCallback * getUpdateCallback () const
void addUpdateCallback (NodeCallback *nc)
void removeUpdateCallback (NodeCallback *nc)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setEventCallback (NodeCallback *nc)
NodeCallback * getEventCallback ()
const NodeCallback * getEventCallback () const
void addEventCallback (NodeCallback *nc)
void removeEventCallback (NodeCallback *nc)
unsigned int getNumChildrenRequiringEventTraversal () const
void setCullCallback (NodeCallback *nc)
NodeCallback * getCullCallback ()
const NodeCallback * getCullCallback () const
void addCullCallback (NodeCallback *nc)
void removeCullCallback (NodeCallback *nc)
void setCullingActive (bool active)
bool getCullingActive () const
unsigned int getNumChildrenWithCullingDisabled () const
bool isCullingActive () const
unsigned int getNumChildrenWithOccluderNodes () const
bool containsOccluderNodes () const
void setNodeMask (NodeMask nm)
NodeMask getNodeMask () const
void setStateSet (osg::StateSet *stateset)
osg::StateSet * getOrCreateStateSet ()
osg::StateSet * getStateSet ()
const osg::StateSet * getStateSet () const
void setDescriptions (const DescriptionList &descriptions)
DescriptionList & getDescriptions ()
const DescriptionList & getDescriptions () const
const std::string & getDescription (unsigned int i) const
std::string & getDescription (unsigned int i)
unsigned int getNumDescriptions () const
void addDescription (const std::string &desc)
void setInitialBound (const osg::BoundingSphere &bsphere)
const BoundingSphere & getInitialBound () const
void dirtyBound ()
const BoundingSphere & getBound () const
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
const
ComputeBoundingSphereCallback * 
getComputeBoundingSphereCallback () const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

 ~LightPointNode ()
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
void addParent (osg::Group *node)
void removeParent (osg::Group *node)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
void setNumChildrenRequiringEventTraversal (unsigned int num)
void setNumChildrenWithCullingDisabled (unsigned int num)
void setNumChildrenWithOccluderNodes (unsigned int num)
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

osg::BoundingBox _bbox
LightPointList _lightPointList
float _minPixelSize
float _maxPixelSize
float _maxVisibleDistance2
osg::ref_ptr
< osgSim::LightPointSystem > 
_lightSystem
bool _pointSprites
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
ref_ptr
< ComputeBoundingSphereCallback > 
_computeBoundCallback
BoundingSphere _boundingSphere
bool _boundingSphereComputed
ParentList _parents
ref_ptr< NodeCallback > _updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< NodeCallback > _eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< NodeCallback > _cullCallback
bool _cullingActive
unsigned int _numChildrenWithCullingDisabled
unsigned int _numChildrenWithOccluderNodes
NodeMask _nodeMask
ref_ptr< StateSet > _stateset
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandler * getDeleteHandler ()

Member Typedef Documentation

Constructor & Destructor Documentation

osgSim::LightPointNode::LightPointNode ( )
osgSim::LightPointNode::LightPointNode ( const LightPointNode &  ,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

osgSim::LightPointNode::~LightPointNode ( )
inlineprotected

Member Function Documentation

unsigned int osgSim::LightPointNode::addLightPoint ( const LightPoint &  lp)
virtual osg::BoundingSphere osgSim::LightPointNode::computeBound ( ) const
virtual

Compute the bounding sphere around Node's geometry or children. This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound().

Reimplemented from osg::Node.

LightPoint& osgSim::LightPointNode::getLightPoint ( unsigned int  pos)
inline
const LightPoint& osgSim::LightPointNode::getLightPoint ( unsigned int  pos) const
inline
LightPointList& osgSim::LightPointNode::getLightPointList ( )
inline
const LightPointList& osgSim::LightPointNode::getLightPointList ( ) const
inline
osgSim::LightPointSystem* osgSim::LightPointNode::getLightPointSystem ( )
inline
const osgSim::LightPointSystem* osgSim::LightPointNode::getLightPointSystem ( ) const
inline
float osgSim::LightPointNode::getMaxPixelSize ( ) const
inline
float osgSim::LightPointNode::getMaxVisibleDistance2 ( ) const
inline
float osgSim::LightPointNode::getMinPixelSize ( ) const
inline
unsigned int osgSim::LightPointNode::getNumLightPoints ( ) const
inline
bool osgSim::LightPointNode::getPointSprite ( ) const
inline
osgSim::LightPointNode::META_Node ( osgSim  ,
LightPointNode   
)
void osgSim::LightPointNode::removeLightPoint ( unsigned int  pos)
void osgSim::LightPointNode::setLightPointList ( const LightPointList &  lpl)
inline
void osgSim::LightPointNode::setLightPointSystem ( osgSim::LightPointSystem *  lps)
inline
void osgSim::LightPointNode::setMaxPixelSize ( float  maxPixelSize)
inline
void osgSim::LightPointNode::setMaxVisibleDistance2 ( float  maxVisibleDistance2)
inline
void osgSim::LightPointNode::setMinPixelSize ( float  minPixelSize)
inline
void osgSim::LightPointNode::setPointSprite ( bool  enable = true)
inline
virtual void osgSim::LightPointNode::traverse ( osg::NodeVisitor &  )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Node.

Member Data Documentation

osg::BoundingBox osgSim::LightPointNode::_bbox
mutableprotected
LightPointList osgSim::LightPointNode::_lightPointList
protected
osg::ref_ptr<osgSim::LightPointSystem> osgSim::LightPointNode::_lightSystem
protected
float osgSim::LightPointNode::_maxPixelSize
protected
float osgSim::LightPointNode::_maxVisibleDistance2
protected
float osgSim::LightPointNode::_minPixelSize
protected
bool osgSim::LightPointNode::_pointSprites
protected

The documentation for this class was generated from the following file: