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osgAnimation::RigGeometry Class Reference
Inheritance diagram for osgAnimation::RigGeometry:
osg::Geometry osg::Drawable osg::Object osg::Referenced

Classes

struct  FindNearestParentSkeleton
struct  UpdateVertex

Public Member Functions

 RigGeometry ()
 RigGeometry (const RigGeometry &b, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgAnimation, RigGeometry)
void setInfluenceMap (VertexInfluenceMap *vertexInfluenceMap)
const VertexInfluenceMap * getInfluenceMap () const
VertexInfluenceMap * getInfluenceMap ()
const Skeleton * getSkeleton () const
Skeleton * getSkeleton ()
void setSkeleton (Skeleton *)
void setNeedToComputeMatrix (bool state)
bool getNeedToComputeMatrix () const
void buildVertexInfluenceSet ()
const VertexInfluenceSet & getVertexInfluenceSet () const
void computeMatrixFromRootSkeleton ()
void setRigTransformImplementation (RigTransform *)
RigTransform * getRigTransformImplementation ()
virtual void drawImplementation (osg::RenderInfo &renderInfo) const
void update ()
const osg::Matrix & getMatrixFromSkeletonToGeometry () const
const osg::Matrix & getInvMatrixFromSkeletonToGeometry () const
osg::Geometry * getSourceGeometry ()
const osg::Geometry * getSourceGeometry () const
void setSourceGeometry (osg::Geometry *geometry)
void copyFrom (osg::Geometry &from)
- Public Member Functions inherited from osg::Geometry
 Geometry ()
 Geometry (const Geometry &geometry, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Object * cloneType () const
virtual Object * clone (const CopyOp &copyop) const
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual Geometry * asGeometry ()
virtual const Geometry * asGeometry () const
bool empty () const
void setVertexArray (Array *array)
Array * getVertexArray ()
const Array * getVertexArray () const
void setVertexData (const ArrayData &arrayData)
ArrayData & getVertexData ()
const ArrayData & getVertexData () const
void setNormalBinding (AttributeBinding ab)
AttributeBinding getNormalBinding () const
void setNormalArray (Array *array)
Array * getNormalArray ()
const Array * getNormalArray () const
void setNormalData (const ArrayData &arrayData)
ArrayData & getNormalData ()
const ArrayData & getNormalData () const
void setColorBinding (AttributeBinding ab)
AttributeBinding getColorBinding () const
void setColorArray (Array *array)
Array * getColorArray ()
const Array * getColorArray () const
void setColorData (const ArrayData &arrayData)
ArrayData & getColorData ()
const ArrayData & getColorData () const
void setSecondaryColorBinding (AttributeBinding ab)
AttributeBinding getSecondaryColorBinding () const
void setSecondaryColorArray (Array *array)
Array * getSecondaryColorArray ()
const Array * getSecondaryColorArray () const
void setSecondaryColorData (const ArrayData &arrayData)
ArrayData & getSecondaryColorData ()
const ArrayData & getSecondaryColorData () const
void setFogCoordBinding (AttributeBinding ab)
AttributeBinding getFogCoordBinding () const
void setFogCoordArray (Array *array)
Array * getFogCoordArray ()
const Array * getFogCoordArray () const
void setFogCoordData (const ArrayData &arrayData)
ArrayData & getFogCoordData ()
const ArrayData & getFogCoordData () const
void setTexCoordArray (unsigned int unit, Array *)
Array * getTexCoordArray (unsigned int unit)
const Array * getTexCoordArray (unsigned int unit) const
void setTexCoordData (unsigned int index, const ArrayData &arrayData)
ArrayData & getTexCoordData (unsigned int index)
const ArrayData & getTexCoordData (unsigned int index) const
unsigned int getNumTexCoordArrays () const
ArrayDataList & getTexCoordArrayList ()
const ArrayDataList & getTexCoordArrayList () const
void setVertexAttribArray (unsigned int index, Array *array)
Array * getVertexAttribArray (unsigned int index)
const Array * getVertexAttribArray (unsigned int index) const
void setVertexAttribBinding (unsigned int index, AttributeBinding ab)
AttributeBinding getVertexAttribBinding (unsigned int index) const
void setVertexAttribNormalize (unsigned int index, GLboolean norm)
GLboolean getVertexAttribNormalize (unsigned int index) const
void setVertexAttribData (unsigned int index, const ArrayData &arrayData)
ArrayData & getVertexAttribData (unsigned int index)
const ArrayData & getVertexAttribData (unsigned int index) const
unsigned int getNumVertexAttribArrays () const
ArrayDataList & getVertexAttribArrayList ()
const ArrayDataList & getVertexAttribArrayList () const
void setPrimitiveSetList (const PrimitiveSetList &primitives)
PrimitiveSetList & getPrimitiveSetList ()
const PrimitiveSetList & getPrimitiveSetList () const
unsigned int getNumPrimitiveSets () const
PrimitiveSet * getPrimitiveSet (unsigned int pos)
const PrimitiveSet * getPrimitiveSet (unsigned int pos) const
bool addPrimitiveSet (PrimitiveSet *primitiveset)
bool setPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
bool insertPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
bool removePrimitiveSet (unsigned int i, unsigned int numElementsToRemove=1)
unsigned int getPrimitiveSetIndex (const PrimitiveSet *primitiveset) const
void setVertexIndices (IndexArray *array)
IndexArray * getVertexIndices ()
const IndexArray * getVertexIndices () const
void setNormalIndices (IndexArray *array)
IndexArray * getNormalIndices ()
const IndexArray * getNormalIndices () const
void setColorIndices (IndexArray *array)
IndexArray * getColorIndices ()
const IndexArray * getColorIndices () const
void setSecondaryColorIndices (IndexArray *array)
IndexArray * getSecondaryColorIndices ()
const IndexArray * getSecondaryColorIndices () const
void setFogCoordIndices (IndexArray *array)
IndexArray * getFogCoordIndices ()
const IndexArray * getFogCoordIndices () const
void setTexCoordIndices (unsigned int unit, IndexArray *)
IndexArray * getTexCoordIndices (unsigned int unit)
const IndexArray * getTexCoordIndices (unsigned int unit) const
void setVertexAttribIndices (unsigned int index, IndexArray *array)
IndexArray * getVertexAttribIndices (unsigned int index)
const IndexArray * getVertexAttribIndices (unsigned int index) const
virtual void setUseVertexBufferObjects (bool flag)
virtual void dirtyDisplayList ()
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (State *state=0) const
bool getArrayList (ArrayList &arrayList) const
bool getDrawElementsList (DrawElementsList &drawElementsList) const
osg::VertexBufferObject * getOrCreateVertexBufferObject ()
osg::ElementBufferObject * getOrCreateElementBufferObject ()
void setFastPathHint (bool on)
bool getFastPathHint () const
bool areFastPathsUsed () const
bool computeFastPathsUsed ()
bool verifyBindings () const
void computeCorrectBindingsAndArraySizes ()
bool verifyArrays (std::ostream &out) const
bool suitableForOptimization () const
void copyToAndOptimize (Geometry &target)
bool containsSharedArrays () const
void duplicateSharedArrays ()
void computeInternalOptimizedGeometry ()
void removeInternalOptimizedGeometry ()
void setInternalOptimizedGeometry (osg::Geometry *geometry)
osg::Geometry * getInternalOptimizedGeometry ()
const osg::Geometry * getInternalOptimizedGeometry () const
virtual unsigned int getGLObjectSizeHint () const
virtual void compileGLObjects (RenderInfo &renderInfo) const
virtual bool supports (const Drawable::AttributeFunctor &) const
virtual void accept (Drawable::AttributeFunctor &af)
virtual bool supports (const Drawable::ConstAttributeFunctor &) const
virtual void accept (Drawable::ConstAttributeFunctor &af) const
virtual bool supports (const PrimitiveFunctor &) const
virtual void accept (PrimitiveFunctor &pf) const
virtual bool supports (const PrimitiveIndexFunctor &) const
virtual void accept (PrimitiveIndexFunctor &pf) const
- Public Member Functions inherited from osg::Drawable
 Drawable ()
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual void computeDataVariance ()
const ParentList & getParents () const
ParentList getParents ()
Node * getParent (unsigned int i)
const Node * getParent (unsigned int i) const
unsigned int getNumParents () const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setStateSet (StateSet *stateset)
StateSet * getStateSet ()
const StateSet * getStateSet () const
StateSet * getOrCreateStateSet ()
void setInitialBound (const osg::BoundingBox &bbox)
const BoundingBox & getInitialBound () const
void dirtyBound ()
const BoundingBox & getBound () const
virtual BoundingBox computeBound () const
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
ComputeBoundingBoxCallback * getComputeBoundingBoxCallback ()
const ComputeBoundingBoxCallback * getComputeBoundingBoxCallback () const
void setShape (Shape *shape)
Shape * getShape ()
const Shape * getShape () const
void setSupportsDisplayList (bool flag)
bool getSupportsDisplayList () const
void setUseDisplayList (bool flag)
bool getUseDisplayList () const
GLuint & getDisplayList (unsigned int contextID) const
bool getUseVertexBufferObjects () const
void draw (RenderInfo &renderInfo) const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setUpdateCallback (UpdateCallback *ac)
UpdateCallback * getUpdateCallback ()
const UpdateCallback * getUpdateCallback () const
bool requiresUpdateTraversal () const
virtual void setEventCallback (EventCallback *ac)
EventCallback * getEventCallback ()
const EventCallback * getEventCallback () const
bool requiresEventTraversal () const
virtual void setCullCallback (CullCallback *cc)
CullCallback * getCullCallback ()
const CullCallback * getCullCallback () const
virtual void setDrawCallback (DrawCallback *dc)
DrawCallback * getDrawCallback ()
const DrawCallback * getDrawCallback () const
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Attributes

osg::ref_ptr< osg::Geometry > _geometry
osg::ref_ptr< RigTransform > _rigTransformImplementation
VertexInfluenceSet _vertexInfluenceSet
osg::ref_ptr< VertexInfluenceMap > _vertexInfluenceMap
osg::Matrix _matrixFromSkeletonToGeometry
osg::Matrix _invMatrixFromSkeletonToGeometry
osg::observer_ptr< Skeleton > _root
bool _needToComputeMatrix
- Protected Attributes inherited from osg::Geometry
PrimitiveSetList _primitives
ArrayData _vertexData
ArrayData _normalData
ArrayData _colorData
ArrayData _secondaryColorData
ArrayData _fogCoordData
ArrayDataList _texCoordList
ArrayDataList _vertexAttribList
bool _fastPath
bool _fastPathHint
ref_ptr< Geometry > _internalOptimizedGeometry
- Protected Attributes inherited from osg::Drawable
ParentList _parents
ref_ptr< StateSet > _stateset
BoundingBox _initialBound
ref_ptr
< ComputeBoundingBoxCallback > 
_computeBoundCallback
BoundingBox _boundingBox
bool _boundingBoxComputed
ref_ptr< Shape > _shape
bool _supportsDisplayList
bool _useDisplayList
bool _supportsVertexBufferObjects
bool _useVertexBufferObjects
GLObjectList _globjList
ref_ptr< UpdateCallback > _updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< EventCallback > _eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< CullCallback > _cullCallback
ref_ptr< DrawCallback > _drawCallback
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

- Public Types inherited from osg::Geometry
enum  AttributeBinding {
  BIND_OFF = 0, BIND_OVERALL, BIND_PER_PRIMITIVE_SET, BIND_PER_PRIMITIVE,
  BIND_PER_VERTEX
}
typedef std::vector< ArrayData > ArrayDataList
typedef std::vector< ref_ptr
< PrimitiveSet > > 
PrimitiveSetList
typedef std::vector< osg::Array * > ArrayList
typedef std::vector
< osg::DrawElements * > 
DrawElementsList
- Static Public Member Functions inherited from osg::Drawable
static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
static void flushAllDeletedDisplayLists (unsigned int contextID)
static void discardAllDeletedDisplayLists (unsigned int contextID)
static void flushDeletedDisplayLists (unsigned int contextID, double &availableTime)
static Extensions * getExtensions (unsigned int contextID, bool createIfNotInitalized)
static void setExtensions (unsigned int contextID, Extensions *extensions)
- Static Public Attributes inherited from osg::Geometry
static const ArrayData s_InvalidArrayData
- Protected Types inherited from osg::Drawable
typedef osg::buffered_value
< GLuint > 
GLObjectList
- Protected Member Functions inherited from osg::Geometry
Geometry & operator= (const Geometry &)
virtual ~Geometry ()
bool verifyBindings (const ArrayData &arrayData) const
bool verifyBindings (const Vec3ArrayData &arrayData) const
void computeCorrectBindingsAndArraySizes (ArrayData &arrayData, const char *arrayName)
void computeCorrectBindingsAndArraySizes (Vec3ArrayData &arrayData, const char *arrayName)
void addVertexBufferObjectIfRequired (osg::Array *array)
void addElementBufferObjectIfRequired (osg::PrimitiveSet *primitiveSet)

Constructor & Destructor Documentation

osgAnimation::RigGeometry::RigGeometry ( )
osgAnimation::RigGeometry::RigGeometry ( const RigGeometry &  b,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

Member Function Documentation

void osgAnimation::RigGeometry::buildVertexInfluenceSet ( )
void osgAnimation::RigGeometry::computeMatrixFromRootSkeleton ( )
void osgAnimation::RigGeometry::copyFrom ( osg::Geometry &  from)
virtual void osgAnimation::RigGeometry::drawImplementation ( osg::RenderInfo &  renderInfo) const
virtual

Draw Geometry directly ignoring an OpenGL display list which could be attached. This is the internal draw method which does the drawing itself, and is the method to override when deriving from Geometry for user-drawn objects.

Reimplemented from osg::Geometry.

const VertexInfluenceMap* osgAnimation::RigGeometry::getInfluenceMap ( ) const
inline
VertexInfluenceMap* osgAnimation::RigGeometry::getInfluenceMap ( )
inline
const osg::Matrix& osgAnimation::RigGeometry::getInvMatrixFromSkeletonToGeometry ( ) const
const osg::Matrix& osgAnimation::RigGeometry::getMatrixFromSkeletonToGeometry ( ) const
bool osgAnimation::RigGeometry::getNeedToComputeMatrix ( ) const
inline
RigTransform* osgAnimation::RigGeometry::getRigTransformImplementation ( )
const Skeleton* osgAnimation::RigGeometry::getSkeleton ( ) const
Skeleton* osgAnimation::RigGeometry::getSkeleton ( )
osg::Geometry* osgAnimation::RigGeometry::getSourceGeometry ( )
const osg::Geometry* osgAnimation::RigGeometry::getSourceGeometry ( ) const
const VertexInfluenceSet& osgAnimation::RigGeometry::getVertexInfluenceSet ( ) const
osgAnimation::RigGeometry::META_Object ( osgAnimation  ,
RigGeometry   
)
void osgAnimation::RigGeometry::setInfluenceMap ( VertexInfluenceMap *  vertexInfluenceMap)
inline
void osgAnimation::RigGeometry::setNeedToComputeMatrix ( bool  state)
inline
void osgAnimation::RigGeometry::setRigTransformImplementation ( RigTransform *  )
void osgAnimation::RigGeometry::setSkeleton ( Skeleton *  )
void osgAnimation::RigGeometry::setSourceGeometry ( osg::Geometry *  geometry)
void osgAnimation::RigGeometry::update ( )

Member Data Documentation

osg::ref_ptr<osg::Geometry> osgAnimation::RigGeometry::_geometry
protected
osg::Matrix osgAnimation::RigGeometry::_invMatrixFromSkeletonToGeometry
protected
osg::Matrix osgAnimation::RigGeometry::_matrixFromSkeletonToGeometry
protected
bool osgAnimation::RigGeometry::_needToComputeMatrix
protected
osg::ref_ptr<RigTransform> osgAnimation::RigGeometry::_rigTransformImplementation
protected
osg::observer_ptr<Skeleton> osgAnimation::RigGeometry::_root
protected
osg::ref_ptr<VertexInfluenceMap> osgAnimation::RigGeometry::_vertexInfluenceMap
protected
VertexInfluenceSet osgAnimation::RigGeometry::_vertexInfluenceSet
protected

The documentation for this class was generated from the following file: