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osgAnimation::MorphGeometry Class Reference
Inheritance diagram for osgAnimation::MorphGeometry:
osg::Geometry osg::Drawable osg::Object osg::Referenced

Classes

class  MorphTarget
struct  UpdateVertex

Public Types

enum  Method { NORMALIZED, RELATIVE }
typedef std::vector< MorphTarget > MorphTargetList
- Public Types inherited from osg::Geometry
enum  AttributeBinding {
  BIND_OFF = 0, BIND_OVERALL, BIND_PER_PRIMITIVE_SET, BIND_PER_PRIMITIVE,
  BIND_PER_VERTEX
}
typedef std::vector< ArrayData > ArrayDataList
typedef std::vector< ref_ptr
< PrimitiveSet > > 
PrimitiveSetList
typedef std::vector< osg::Array * > ArrayList
typedef std::vector
< osg::DrawElements * > 
DrawElementsList
- Public Types inherited from osg::Drawable
enum  AttributeTypes {
  VERTICES = 0, WEIGHTS = 1, NORMALS = 2, COLORS = 3,
  SECONDARY_COLORS = 4, FOG_COORDS = 5, ATTRIBUTE_6 = 6, ATTRIBUTE_7 = 7,
  TEXTURE_COORDS = 8, TEXTURE_COORDS_0 = TEXTURE_COORDS, TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1, TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3, TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4, TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5, TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}
typedef std::vector< Node * > ParentList
typedef unsigned int AttributeType
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }

Public Member Functions

 MorphGeometry ()
 MorphGeometry (const osg::Geometry &b)
 MorphGeometry (const MorphGeometry &b, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual osg::Object * cloneType () const
virtual osg::Object * clone (const osg::CopyOp &copyop) const
virtual bool isSameKindAs (const osg::Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual void transformSoftwareMethod ()
void setMethod (Method method)
Method getMethod () const
void setMorphNormals (bool morphNormals)
bool getMorphNormals () const
virtual void addMorphTarget (osg::Geometry *morphTarget, float weight=1.0)
void setWeight (unsigned int index, float morphWeight)
void dirty ()
const MorphTargetList & getMorphTargetList () const
MorphTargetList & getMorphTargetList ()
const MorphTarget & getMorphTarget (unsigned int i) const
MorphTarget & getMorphTarget (unsigned int i)
- Public Member Functions inherited from osg::Geometry
 Geometry ()
 Geometry (const Geometry &geometry, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual Geometry * asGeometry ()
virtual const Geometry * asGeometry () const
bool empty () const
void setVertexArray (Array *array)
Array * getVertexArray ()
const Array * getVertexArray () const
void setVertexData (const ArrayData &arrayData)
ArrayData & getVertexData ()
const ArrayData & getVertexData () const
void setNormalBinding (AttributeBinding ab)
AttributeBinding getNormalBinding () const
void setNormalArray (Array *array)
Array * getNormalArray ()
const Array * getNormalArray () const
void setNormalData (const ArrayData &arrayData)
ArrayData & getNormalData ()
const ArrayData & getNormalData () const
void setColorBinding (AttributeBinding ab)
AttributeBinding getColorBinding () const
void setColorArray (Array *array)
Array * getColorArray ()
const Array * getColorArray () const
void setColorData (const ArrayData &arrayData)
ArrayData & getColorData ()
const ArrayData & getColorData () const
void setSecondaryColorBinding (AttributeBinding ab)
AttributeBinding getSecondaryColorBinding () const
void setSecondaryColorArray (Array *array)
Array * getSecondaryColorArray ()
const Array * getSecondaryColorArray () const
void setSecondaryColorData (const ArrayData &arrayData)
ArrayData & getSecondaryColorData ()
const ArrayData & getSecondaryColorData () const
void setFogCoordBinding (AttributeBinding ab)
AttributeBinding getFogCoordBinding () const
void setFogCoordArray (Array *array)
Array * getFogCoordArray ()
const Array * getFogCoordArray () const
void setFogCoordData (const ArrayData &arrayData)
ArrayData & getFogCoordData ()
const ArrayData & getFogCoordData () const
void setTexCoordArray (unsigned int unit, Array *)
Array * getTexCoordArray (unsigned int unit)
const Array * getTexCoordArray (unsigned int unit) const
void setTexCoordData (unsigned int index, const ArrayData &arrayData)
ArrayData & getTexCoordData (unsigned int index)
const ArrayData & getTexCoordData (unsigned int index) const
unsigned int getNumTexCoordArrays () const
ArrayDataList & getTexCoordArrayList ()
const ArrayDataList & getTexCoordArrayList () const
void setVertexAttribArray (unsigned int index, Array *array)
Array * getVertexAttribArray (unsigned int index)
const Array * getVertexAttribArray (unsigned int index) const
void setVertexAttribBinding (unsigned int index, AttributeBinding ab)
AttributeBinding getVertexAttribBinding (unsigned int index) const
void setVertexAttribNormalize (unsigned int index, GLboolean norm)
GLboolean getVertexAttribNormalize (unsigned int index) const
void setVertexAttribData (unsigned int index, const ArrayData &arrayData)
ArrayData & getVertexAttribData (unsigned int index)
const ArrayData & getVertexAttribData (unsigned int index) const
unsigned int getNumVertexAttribArrays () const
ArrayDataList & getVertexAttribArrayList ()
const ArrayDataList & getVertexAttribArrayList () const
void setPrimitiveSetList (const PrimitiveSetList &primitives)
PrimitiveSetList & getPrimitiveSetList ()
const PrimitiveSetList & getPrimitiveSetList () const
unsigned int getNumPrimitiveSets () const
PrimitiveSet * getPrimitiveSet (unsigned int pos)
const PrimitiveSet * getPrimitiveSet (unsigned int pos) const
bool addPrimitiveSet (PrimitiveSet *primitiveset)
bool setPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
bool insertPrimitiveSet (unsigned int i, PrimitiveSet *primitiveset)
bool removePrimitiveSet (unsigned int i, unsigned int numElementsToRemove=1)
unsigned int getPrimitiveSetIndex (const PrimitiveSet *primitiveset) const
void setVertexIndices (IndexArray *array)
IndexArray * getVertexIndices ()
const IndexArray * getVertexIndices () const
void setNormalIndices (IndexArray *array)
IndexArray * getNormalIndices ()
const IndexArray * getNormalIndices () const
void setColorIndices (IndexArray *array)
IndexArray * getColorIndices ()
const IndexArray * getColorIndices () const
void setSecondaryColorIndices (IndexArray *array)
IndexArray * getSecondaryColorIndices ()
const IndexArray * getSecondaryColorIndices () const
void setFogCoordIndices (IndexArray *array)
IndexArray * getFogCoordIndices ()
const IndexArray * getFogCoordIndices () const
void setTexCoordIndices (unsigned int unit, IndexArray *)
IndexArray * getTexCoordIndices (unsigned int unit)
const IndexArray * getTexCoordIndices (unsigned int unit) const
void setVertexAttribIndices (unsigned int index, IndexArray *array)
IndexArray * getVertexAttribIndices (unsigned int index)
const IndexArray * getVertexAttribIndices (unsigned int index) const
virtual void setUseVertexBufferObjects (bool flag)
virtual void dirtyDisplayList ()
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (State *state=0) const
bool getArrayList (ArrayList &arrayList) const
bool getDrawElementsList (DrawElementsList &drawElementsList) const
osg::VertexBufferObject * getOrCreateVertexBufferObject ()
osg::ElementBufferObject * getOrCreateElementBufferObject ()
void setFastPathHint (bool on)
bool getFastPathHint () const
bool areFastPathsUsed () const
bool computeFastPathsUsed ()
bool verifyBindings () const
void computeCorrectBindingsAndArraySizes ()
bool verifyArrays (std::ostream &out) const
bool suitableForOptimization () const
void copyToAndOptimize (Geometry &target)
bool containsSharedArrays () const
void duplicateSharedArrays ()
void computeInternalOptimizedGeometry ()
void removeInternalOptimizedGeometry ()
void setInternalOptimizedGeometry (osg::Geometry *geometry)
osg::Geometry * getInternalOptimizedGeometry ()
const osg::Geometry * getInternalOptimizedGeometry () const
virtual unsigned int getGLObjectSizeHint () const
virtual void compileGLObjects (RenderInfo &renderInfo) const
virtual void drawImplementation (RenderInfo &renderInfo) const
virtual bool supports (const Drawable::AttributeFunctor &) const
virtual void accept (Drawable::AttributeFunctor &af)
virtual bool supports (const Drawable::ConstAttributeFunctor &) const
virtual void accept (Drawable::ConstAttributeFunctor &af) const
virtual bool supports (const PrimitiveFunctor &) const
virtual void accept (PrimitiveFunctor &pf) const
virtual bool supports (const PrimitiveIndexFunctor &) const
virtual void accept (PrimitiveIndexFunctor &pf) const
- Public Member Functions inherited from osg::Drawable
 Drawable ()
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual void computeDataVariance ()
const ParentList & getParents () const
ParentList getParents ()
Node * getParent (unsigned int i)
const Node * getParent (unsigned int i) const
unsigned int getNumParents () const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setStateSet (StateSet *stateset)
StateSet * getStateSet ()
const StateSet * getStateSet () const
StateSet * getOrCreateStateSet ()
void setInitialBound (const osg::BoundingBox &bbox)
const BoundingBox & getInitialBound () const
void dirtyBound ()
const BoundingBox & getBound () const
virtual BoundingBox computeBound () const
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
ComputeBoundingBoxCallback * getComputeBoundingBoxCallback ()
const ComputeBoundingBoxCallback * getComputeBoundingBoxCallback () const
void setShape (Shape *shape)
Shape * getShape ()
const Shape * getShape () const
void setSupportsDisplayList (bool flag)
bool getSupportsDisplayList () const
void setUseDisplayList (bool flag)
bool getUseDisplayList () const
GLuint & getDisplayList (unsigned int contextID) const
bool getUseVertexBufferObjects () const
void draw (RenderInfo &renderInfo) const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setUpdateCallback (UpdateCallback *ac)
UpdateCallback * getUpdateCallback ()
const UpdateCallback * getUpdateCallback () const
bool requiresUpdateTraversal () const
virtual void setEventCallback (EventCallback *ac)
EventCallback * getEventCallback ()
const EventCallback * getEventCallback () const
bool requiresEventTraversal () const
virtual void setCullCallback (CullCallback *cc)
CullCallback * getCullCallback ()
const CullCallback * getCullCallback () const
virtual void setDrawCallback (DrawCallback *dc)
DrawCallback * getDrawCallback ()
const DrawCallback * getDrawCallback () const
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainer * getUserDataContainer ()
const osg::UserDataContainer * getUserDataContainer () const
osg::UserDataContainer * getOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual Referenced * getUserData ()
virtual const Referenced * getUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referenced & operator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::Mutex * getRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSet * getObserverSet () const
ObserverSet * getOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Attributes

bool _dirty
 Do we need to recalculate the morphed geometry?
Method _method
MorphTargetList _morphTargets
std::vector< osg::Vec3 > _positionSource
std::vector< osg::Vec3 > _normalSource
bool _morphNormals
 Do we also morph between normals?
- Protected Attributes inherited from osg::Geometry
PrimitiveSetList _primitives
ArrayData _vertexData
ArrayData _normalData
ArrayData _colorData
ArrayData _secondaryColorData
ArrayData _fogCoordData
ArrayDataList _texCoordList
ArrayDataList _vertexAttribList
bool _fastPath
bool _fastPathHint
ref_ptr< Geometry > _internalOptimizedGeometry
- Protected Attributes inherited from osg::Drawable
ParentList _parents
ref_ptr< StateSet > _stateset
BoundingBox _initialBound
ref_ptr
< ComputeBoundingBoxCallback > 
_computeBoundCallback
BoundingBox _boundingBox
bool _boundingBoxComputed
ref_ptr< Shape > _shape
bool _supportsDisplayList
bool _useDisplayList
bool _supportsVertexBufferObjects
bool _useVertexBufferObjects
GLObjectList _globjList
ref_ptr< UpdateCallback > _updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< EventCallback > _eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< CullCallback > _cullCallback
ref_ptr< DrawCallback > _drawCallback
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer * _userDataContainer
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

- Static Public Member Functions inherited from osg::Drawable
static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
static void flushAllDeletedDisplayLists (unsigned int contextID)
static void discardAllDeletedDisplayLists (unsigned int contextID)
static void flushDeletedDisplayLists (unsigned int contextID, double &availableTime)
static Extensions * getExtensions (unsigned int contextID, bool createIfNotInitalized)
static void setExtensions (unsigned int contextID, Extensions *extensions)
- Static Public Attributes inherited from osg::Geometry
static const ArrayData s_InvalidArrayData
- Protected Types inherited from osg::Drawable
typedef osg::buffered_value
< GLuint > 
GLObjectList
- Protected Member Functions inherited from osg::Geometry
Geometry & operator= (const Geometry &)
virtual ~Geometry ()
bool verifyBindings (const ArrayData &arrayData) const
bool verifyBindings (const Vec3ArrayData &arrayData) const
void computeCorrectBindingsAndArraySizes (ArrayData &arrayData, const char *arrayName)
void computeCorrectBindingsAndArraySizes (Vec3ArrayData &arrayData, const char *arrayName)
void addVertexBufferObjectIfRequired (osg::Array *array)
void addElementBufferObjectIfRequired (osg::PrimitiveSet *primitiveSet)

Member Typedef Documentation

Member Enumeration Documentation

Enumerator:
NORMALIZED 
RELATIVE 

Constructor & Destructor Documentation

osgAnimation::MorphGeometry::MorphGeometry ( )
osgAnimation::MorphGeometry::MorphGeometry ( const osg::Geometry &  b)
osgAnimation::MorphGeometry::MorphGeometry ( const MorphGeometry &  b,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

Member Function Documentation

virtual void osgAnimation::MorphGeometry::addMorphTarget ( osg::Geometry *  morphTarget,
float  weight = 1.0 
)
inlinevirtual

Add a MorphTarget to the MorphGeometry. If MorphTarget is not NULL and is not contained in the MorphGeometry then increment its reference count, add it to the MorphTargets list and dirty the bounding sphere to force it to be recomputed on the next call to getBound().

Parameters
morphTargetThe MorphTarget to be added to the MorphGeometry.
weightThe weight to be added to the MorphGeometry.
Returns
true for success; false otherwise.
virtual const char* osgAnimation::MorphGeometry::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osg::Geometry.

virtual osg::Object* osgAnimation::MorphGeometry::clone ( const osg::CopyOp &  ) const
inlinevirtual

Clone an object, with Object* return type. Must be defined by derived classes.

Reimplemented from osg::Geometry.

virtual osg::Object* osgAnimation::MorphGeometry::cloneType ( ) const
inlinevirtual

Clone the type of an object, with Object* return type. Must be defined by derived classes.

Reimplemented from osg::Geometry.

void osgAnimation::MorphGeometry::dirty ( )
inline

Set the MorphGeometry dirty.

Method osgAnimation::MorphGeometry::getMethod ( ) const
inline

Get the morphing method.

bool osgAnimation::MorphGeometry::getMorphNormals ( ) const
inline

Get the flag for morphing normals.

const MorphTarget& osgAnimation::MorphGeometry::getMorphTarget ( unsigned int  i) const
inline

Return the MorphTarget at position i.

MorphTarget& osgAnimation::MorphGeometry::getMorphTarget ( unsigned int  i)
inline

Return the MorphTarget at position i.

const MorphTargetList& osgAnimation::MorphGeometry::getMorphTargetList ( ) const
inline

Get the list of MorphTargets.

MorphTargetList& osgAnimation::MorphGeometry::getMorphTargetList ( )
inline

Get the list of MorphTargets. Warning if you modify this array you will have to call dirty()

virtual bool osgAnimation::MorphGeometry::isSameKindAs ( const osg::Object *  obj) const
inlinevirtual

Reimplemented from osg::Geometry.

References NULL.

virtual const char* osgAnimation::MorphGeometry::libraryName ( ) const
inlinevirtual

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Reimplemented from osg::Geometry.

void osgAnimation::MorphGeometry::setMethod ( Method  method)
inline

Set the morphing method.

void osgAnimation::MorphGeometry::setMorphNormals ( bool  morphNormals)
inline

Set flag for morphing normals.

void osgAnimation::MorphGeometry::setWeight ( unsigned int  index,
float  morphWeight 
)
inline
virtual void osgAnimation::MorphGeometry::transformSoftwareMethod ( )
virtual

Member Data Documentation

bool osgAnimation::MorphGeometry::_dirty
protected

Do we need to recalculate the morphed geometry?

Method osgAnimation::MorphGeometry::_method
protected
bool osgAnimation::MorphGeometry::_morphNormals
protected

Do we also morph between normals?

MorphTargetList osgAnimation::MorphGeometry::_morphTargets
protected
std::vector<osg::Vec3> osgAnimation::MorphGeometry::_normalSource
protected
std::vector<osg::Vec3> osgAnimation::MorphGeometry::_positionSource
protected

The documentation for this class was generated from the following file: