Public Member Functions | Public Attributes

osgSim::OverlayNode::OverlayData Struct Reference

Inheritance diagram for osgSim::OverlayNode::OverlayData:
osg::Referenced

List of all members.

Public Member Functions

void setThreadSafeRefUnref (bool threadSafe)
void resizeGLObjectBuffers (unsigned int maxSize)
void releaseGLObjects (osg::State *state=0) const

Public Attributes

osg::ref_ptr< osg::Camera > _camera
osg::ref_ptr< osg::StateSet > _overlayStateSet
osg::ref_ptr< osg::StateSet > _mainSubgraphStateSet
osg::ref_ptr< osg::TexGenNode > _texgenNode
osg::ref_ptr< osg::Texture2D > _texture
osg::Polytope _textureFrustum
osg::ref_ptr< osg::Geode > _geode
osg::ref_ptr< osg::Program > _mainSubgraphProgram
osg::ref_ptr< osg::Uniform > _y0
osg::ref_ptr< osg::Uniform > _lightingEnabled

Member Function Documentation

void osgSim::OverlayNode::OverlayData::releaseGLObjects ( osg::State *  state = 0  )  const
void osgSim::OverlayNode::OverlayData::resizeGLObjectBuffers ( unsigned int  maxSize  ) 
void osgSim::OverlayNode::OverlayData::setThreadSafeRefUnref ( bool  threadSafe  )  [virtual]

Set whether to use a mutex to ensure ref() and unref() are thread safe.

Reimplemented from osg::Referenced.


Member Data Documentation


The documentation for this struct was generated from the following file: