osg::PositionAttitudeTransform Class Reference

Inheritance diagram for osg::PositionAttitudeTransform:

osg::Transform osg::Group osg::Node osg::Object osg::Referenced List of all members.

Public Member Functions

 PositionAttitudeTransform ()
 PositionAttitudeTransform (const PositionAttitudeTransform &pat, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Node (osg, PositionAttitudeTransform)
virtual PositionAttitudeTransform * asPositionAttitudeTransform ()
virtual const PositionAttitudeTransform * asPositionAttitudeTransform () const
void setPosition (const Vec3d &pos)
const Vec3d & getPosition () const
void setAttitude (const Quat &quat)
const Quat & getAttitude () const
void setScale (const Vec3d &scale)
const Vec3d & getScale () const
void setPivotPoint (const Vec3d &pivot)
const Vec3d & getPivotPoint () const
virtual bool computeLocalToWorldMatrix (Matrix &matrix, NodeVisitor *nv) const
virtual bool computeWorldToLocalMatrix (Matrix &matrix, NodeVisitor *nv) const

Protected Member Functions

virtual ~PositionAttitudeTransform ()

Protected Attributes

Vec3d _position
Quat _attitude
Vec3d _scale
Vec3d _pivotPoint

Detailed Description

PositionAttitudeTransform - is a Transform. Sets the coordinate transform via a Vec3 position and Quat attitude.


Constructor & Destructor Documentation

osg::PositionAttitudeTransform::PositionAttitudeTransform (  ) 

osg::PositionAttitudeTransform::PositionAttitudeTransform ( const PositionAttitudeTransform &  pat,
const CopyOp &  copyop = CopyOp::SHALLOW_COPY 
) [inline]

virtual osg::PositionAttitudeTransform::~PositionAttitudeTransform (  )  [inline, protected, virtual]


Member Function Documentation

virtual const PositionAttitudeTransform* osg::PositionAttitudeTransform::asPositionAttitudeTransform (  )  const [inline, virtual]

Reimplemented from osg::Transform.

virtual PositionAttitudeTransform* osg::PositionAttitudeTransform::asPositionAttitudeTransform (  )  [inline, virtual]

Reimplemented from osg::Transform.

virtual bool osg::PositionAttitudeTransform::computeLocalToWorldMatrix ( Matrix &  matrix,
NodeVisitor *  nv 
) const [virtual]

Reimplemented from osg::Transform.

virtual bool osg::PositionAttitudeTransform::computeWorldToLocalMatrix ( Matrix &  matrix,
NodeVisitor *  nv 
) const [virtual]

Reimplemented from osg::Transform.

const Quat& osg::PositionAttitudeTransform::getAttitude (  )  const [inline]

const Vec3d& osg::PositionAttitudeTransform::getPivotPoint (  )  const [inline]

const Vec3d& osg::PositionAttitudeTransform::getPosition (  )  const [inline]

const Vec3d& osg::PositionAttitudeTransform::getScale (  )  const [inline]

osg::PositionAttitudeTransform::META_Node ( osg  ,
PositionAttitudeTransform   
)

void osg::PositionAttitudeTransform::setAttitude ( const Quat &  quat  )  [inline]

void osg::PositionAttitudeTransform::setPivotPoint ( const Vec3d &  pivot  )  [inline]

void osg::PositionAttitudeTransform::setPosition ( const Vec3d &  pos  )  [inline]

void osg::PositionAttitudeTransform::setScale ( const Vec3d &  scale  )  [inline]


Member Data Documentation

Quat osg::PositionAttitudeTransform::_attitude [protected]

Vec3d osg::PositionAttitudeTransform::_pivotPoint [protected]

Vec3d osg::PositionAttitudeTransform::_position [protected]

Vec3d osg::PositionAttitudeTransform::_scale [protected]


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:07 2006 for openscenegraph by  doxygen 1.4.7