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osg::LineSegment Class Reference

Inheritance diagram for osg::LineSegment:

osg::Referenced List of all members.

Public Member Functions

 LineSegment ()
 LineSegment (const LineSegment &seg)
 LineSegment (const Vec3 &s, const Vec3 &e)
LineSegment & operator= (const LineSegment &seg)
void set (const Vec3 &s, const Vec3 &e)
Vec3 & start ()
const Vec3 & start () const
Vec3 & end ()
const Vec3 & end () const
bool valid () const
bool intersect (const BoundingBox &bb) const
bool intersect (const BoundingBox &bb, float &r1, float &r2) const
bool intersect (const BoundingSphere &bs) const
bool intersect (const BoundingSphere &bs, float &r1, float &r2) const
bool intersect (const Vec3 &v1, const Vec3 &v2, const Vec3 &v3, float &r)
void mult (const LineSegment &seg, const Matrix &m)
void mult (const Matrix &m, const LineSegment &seg)

Protected Member Functions

virtual ~LineSegment ()

Static Protected Member Functions

static bool intersectAndClip (Vec3 &s, Vec3 &e, const BoundingBox &bb)

Protected Attributes

Vec3 _s
Vec3 _e

Detailed Description

LineSegment class for representing a line segment.


Constructor & Destructor Documentation

osg::LineSegment::LineSegment (   )  [inline]
 

osg::LineSegment::LineSegment (  const LineSegment &  seg  )  [inline]
 

osg::LineSegment::LineSegment (  const Vec3 &  s,
const Vec3 &  e
)  [inline]
 

virtual osg::LineSegment::~LineSegment (   )  [protected, virtual]
 


Member Function Documentation

const Vec3& osg::LineSegment::end (   )  const [inline]
 

Vec3& osg::LineSegment::end (   )  [inline]
 

bool osg::LineSegment::intersect (  const Vec3 &  v1,
const Vec3 &  v2,
const Vec3 &  v3,
float &  r
) 
 

return true if segment intersects triangle and set ratio long segment.

bool osg::LineSegment::intersect (  const BoundingSphere &  bs,
float &  r1,
float &  r2
)  const
 

return true if segment intersects BoundingSphere and return the intersection ratio.

bool osg::LineSegment::intersect (  const BoundingSphere &  bs  )  const
 

return true if segment intersects BoundingSphere.

bool osg::LineSegment::intersect (  const BoundingBox &  bb,
float &  r1,
float &  r2
)  const
 

return true if segment intersects BoundingBox and return the intersection ratios.

bool osg::LineSegment::intersect (  const BoundingBox &  bb  )  const
 

return true if segment intersects BoundingBox.

static bool osg::LineSegment::intersectAndClip (  Vec3 &  s,
Vec3 &  e,
const BoundingBox &  bb
)  [static, protected]
 

void osg::LineSegment::mult (  const Matrix &  m,
const LineSegment &  seg
)  [inline]
 

pre multiply a segment by matrix.

void osg::LineSegment::mult (  const LineSegment &  seg,
const Matrix &  m
)  [inline]
 

post multiply a segment by matrix.

LineSegment& osg::LineSegment::operator= (  const LineSegment &  seg  )  [inline]
 

void osg::LineSegment::set (  const Vec3 &  s,
const Vec3 &  e
)  [inline]
 

const Vec3& osg::LineSegment::start (   )  const [inline]
 

Vec3& osg::LineSegment::start (   )  [inline]
 

bool osg::LineSegment::valid (   )  const [inline]
 


Member Data Documentation

Vec3 osg::LineSegment::_e [protected]
 

Vec3 osg::LineSegment::_s [protected]
 


The documentation for this class was generated from the following file:
Generated on Fri May 13 15:15:48 2005 for openscenegraph by  doxygen 1.4.2