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osgGA::StateSetManipulator Class Reference

Inheritance diagram for osgGA::StateSetManipulator:

osgGA::GUIEventHandler osg::Object osg::Referenced List of all members.

Public Member Functions

 StateSetManipulator ()
virtual ~StateSetManipulator ()
virtual const char * className () const
virtual void setStateSet (osg::StateSet *)
virtual osg::StateSet * getStateSet ()
virtual const osg::StateSet * getStateSet () const
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &us)
virtual void accept (GUIEventHandlerVisitor &)
virtual void getUsage (osg::ApplicationUsage &usage) const

Protected Attributes

osg::ref_ptr< osg::StateSet > _drawState
bool _backface
bool _lighting
bool _texture

Detailed Description

Experimental class, not been looked at for a while, but which will be returned to at some point :-\


Constructor & Destructor Documentation

osgGA::StateSetManipulator::StateSetManipulator (   ) 
 

virtual osgGA::StateSetManipulator::~StateSetManipulator (   )  [virtual]
 


Member Function Documentation

virtual void osgGA::StateSetManipulator::accept (  GUIEventHandlerVisitor &   )  [virtual]
 

Handle visitations

Reimplemented from osgGA::GUIEventHandler.

virtual const char* osgGA::StateSetManipulator::className (   )  const [inline, virtual]
 

return the name of the object's class type. Must be defined by derived classes.

Implements osg::Object.

virtual const osg::StateSet* osgGA::StateSetManipulator::getStateSet (   )  const [virtual]
 

get the attached a geostate.

virtual osg::StateSet* osgGA::StateSetManipulator::getStateSet (   )  [virtual]
 

get the attached a geostate.

virtual void osgGA::StateSetManipulator::getUsage (  osg::ApplicationUsage &  usage  )  const [virtual]
 

Get the keyboard and mouse usage of this manipulator.

Reimplemented from osgGA::GUIEventHandler.

virtual bool osgGA::StateSetManipulator::handle (  const GUIEventAdapter &  ea,
GUIActionAdapter &  us
)  [virtual]
 

Handle events, return true if handled, false otherwise.

Reimplemented from osgGA::GUIEventHandler.

virtual void osgGA::StateSetManipulator::setStateSet (  osg::StateSet *   )  [virtual]
 

attach a geostate to the manipulator to be used for specifying view.


Member Data Documentation

bool osgGA::StateSetManipulator::_backface [protected]
 

osg::ref_ptr<osg::StateSet> osgGA::StateSetManipulator::_drawState [protected]
 

bool osgGA::StateSetManipulator::_lighting [protected]
 

bool osgGA::StateSetManipulator::_texture [protected]
 


The documentation for this class was generated from the following file:
Generated on Fri May 13 15:15:51 2005 for openscenegraph by  doxygen 1.4.2