Colobot
Loading...
Searching...
No Matches
Ui::CScreenSetupGame Class Reference
Inheritance diagram for Ui::CScreenSetupGame:

Public Member Functions

void SetActive () override
void CreateInterface () override
bool EventProcess (const Event &event) override
Public Member Functions inherited from Ui::CScreenSetup
void SetInSimulation (bool simulationSetup)

Protected Member Functions

void UpdateSetupButtons ()
void ChangeSetupButtons ()
Protected Member Functions inherited from Ui::CScreen
void CreateVersionDisplay ()
void SetBackground (const std::string &filename, bool scaled=false)

Additional Inherited Members

Static Public Member Functions inherited from Ui::CScreenSetup
static Phase GetTab ()
Protected Attributes inherited from Ui::CScreenSetup
CSettings * m_settings
Gfx::CCamera * m_camera
bool m_simulationSetup
Protected Attributes inherited from Ui::CScreen
CRobotMain * m_main
CInterface * m_interface
CApplication * m_app
CEventQueue * m_eventQueue
Gfx::CEngine * m_engine
CSoundInterface * m_sound
const Math::Point dim = Math::Point(32.0f/640.0f, 32.0f/480.0f)
const float ox = 3.0f/640.0f
const float oy = 3.0f/480.0f
const float sx = (32.0f+2.0f)/640.0f
const float sy = (32.0f+2.0f)/480.0f
Static Protected Attributes inherited from Ui::CScreenSetup
static Phase m_tab = PHASE_SETUPg

Member Function Documentation

◆ SetActive()

void Ui::CScreenSetupGame::SetActive ( )
overridevirtual

Implements Ui::CScreenSetup.

◆ CreateInterface()

void Ui::CScreenSetupGame::CreateInterface ( )
overridevirtual

Reimplemented from Ui::CScreenSetup.

◆ EventProcess()

bool Ui::CScreenSetupGame::EventProcess ( const Event & event)
overridevirtual

Reimplemented from Ui::CScreenSetup.


The documentation for this class was generated from the following files: